Summary

My name is Matteo Stella, and I am a 3D artist.
In the last year and a half, I've been working at 34BigThings on two great projects: Hyperdrive Massacre and Redout.
My job was about modelling and texturing assets, managing the related pipeline starting from the concept to the in-game integration.

Currently I am working as a full time teacher at Event Horizon School in Turin, Italy, having classrooms and workshops on digital sculpting and 3D Modelling.

I love make videogames and I'm focused on my professional growth to be a character artist, always looking for an inspiration to be a better artist and expand my knowledge. :)

Skills

  • 3D Modeling
  • Character Modeling
  • Digital Sculpting
  • Low-poly Modeling
  • Prop Modeling
  • High-poly Modeling
  • Software Proficiency

    Keyshot
    Keyshot
    Maya
    Maya
    Photoshop
    Photoshop
    Substance Painter
    Substance Painter
    Unreal Engine
    Unreal Engine
    ZBrush
    ZBrush
    TopoGun
    TopoGun
    xNormal
    xNormal
    Quixel Suite
    Quixel Suite
    Arnold
    Arnold

    Productions

    Experience

    Educator/3D Artist

    Event Horizon School
    January 2016 - Present | Turin, Italy

    I am working as a full time teacher at Event Horizon School in Turin, Italy, having classrooms and workshops on digital sculpting and 3D Modelling.

    3D Artist

    34BigThings
    November 2014 - December 2015 1 year 1 month | Turin, Italy

    I was responsible for modelling and texturing assets, managing the related pipeline starting from the concept to the in-game integration, with all the amazing team of 34BigThings